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  1. The role of replications in Empirical Software Engineering: Empirical Software Engineering, Vol. 13, No. 2. (3 April 2008), pp. 211-218.Abstra ct  Replicatio ns play a key role in Empirical Software Engineering by allowing the community to build knowledge about which results or observations hold under which conditions. Therefore, not only can a replication that produces similar results as the original experiment be viewed as successful, but a replication that produce results different from those of the original experiment can also be viewed as successful. In this paper we identify two types of replications: exact replications, in which the procedures of an experiment are followed as closely as possible; and conceptual replications, in which the same research question is evaluated by using a different experimental procedure. The focus of this paper is on exact replications. We further explore them to identify two sub-categories : dependent replications, where researchers attempt to keep all the conditions of the experiment the same or very similar and independent replications, where researchers deliberately vary one or more major aspects of the conditions of the experiment. We then discuss the role played by each type of replication in terms of its goals, benefits, and limitations. Finally, we highlight the importance of producing adequate documentation for an experiment (original or replication) to allow for replication. A properly documented replication provides the details necessary to gain a sufficient understanding of the study being replicated without requiring the replicator to slavishly follow the given procedures.

    Source: Empirical Software Engineering, Vol. 13, No. 2. (3 April 2008), pp. 211-218.

  2. Teaching XP for real: Some initial observations and plans; Proceedings XP2001; Sardinia: (2001)Fourth year students run their own software house which involves them in carrying out real projects for real business clients. This year we have introduced them to extreme programming and we examine the initial impact that this has had on their business. The philosophy has been adopted with much enthusiasm and seems to have delivered in a variety of contexts, including maintenance and new projects. Some plans for a more rigorous experiment looking at the possible benefits of XP are also...

    Source: (2001)

  3. The Software Hut ? A Student Experience of eXtreme Programming with Real Commercial Clients: LNCS, Vol. 3556 (2005), pp. 323-324.The University of Sheffield provides undergraduate students with a real experience of software engineering through a module entitled the Software Hut. Here, 2 nd year students work in teams competing to build a real business solution for a real commercial client. In this exercise, eXtreme Programming is used. This article provides a few details of this innovative educational programme.

    Source: LNCS, Vol. 3556 (2005), pp. 323-324.

  4. Adjusting to XP: Observational Studies of Inexperienced Developers: Extreme Programming and Agile Processes in Software Engineering (2005), pp. 222-225.Extrem e programming (XP) has been introduced in various scenarios primarily because some in industry argued for a move away from what they feel are rigid documentation- based development techniques. This has usually taken place with experienced developers. This paper describes attempts by researchers from the University of Sheffield to introduce XP to relatively inexperienced student developers. This paper describes some of the important findings and provides evidence relating to common problems encountered when students attempt to adjust to XP. Keywords: Extreme Programming, Agile Methods, Empirical Software Engineering

    Source: Extreme Programming and Agile Processes in Software Engineering (2005), pp. 222-225.

  5. The Impact of an Agile Methodology on the Well Being of Development Teams: Empirical Software Engineering, Vol. 11, No. 1. (March 2006), pp. 143-167.

    Source: Empirical Software Engineering, Vol. 11, No. 1. (March 2006), pp. 143-167.

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